﻿<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
	<channel>
		<title>NexLearn Video Podcast</title>
		<link>http://www.nexlearn.com/simpact</link>
		<description>The e-Learning Simulation Report</description>
		<itunes:author>NexLearn</itunes:author>
		<itunes:owner>
			<itunes:name>NexLearn</itunes:name>
			 <itunes:email>info@nexlearn.com</itunes:email>
		</itunes:owner>
		<language>en-us</language>
		<ttl>1440</ttl>
		
		<itunes:image href="http://www.nexlearn.com/simpact/images/pod_jan07.jpg"/>
		
		<copyright>Copyright 2007 NexLearn, LLC</copyright>
		<pubDate>Wed, 7 Nov 2007 13:00:00 +0000</pubDate>
		
		<itunes:keywords>e-Learning, elearning, simulation, sims, cbt, learning, training</itunes:keywords>
		<itunes:explicit>No</itunes:explicit>
		<itunes:category text="Education">
			<itunes:category text="Training" />
		</itunes:category>
		<itunes:category text="Technology">
			<itunes:category text="Software How-To" />
		</itunes:category>
		
		<item>
			<title>The Fundamentals of Social Sims</title>
			<description>In this month's podcast, "The Fundamentals of Social Sims," NexLearn Chief Simulation Architect Phillip Sueper talks about non-linear, decision-based training simulations: what they are, why they can help your organization, what their basic building blocks are, and finally, a general process for creating them.</description>
			<itunes:author>Philip Sueper </itunes:author>
			<itunes:summary>In this month's podcast, "The Fundamentals of Social Sims," NexLearn Chief Simulation Architect Phillip Sueper talks about non-linear, decision-based training simulations: what they are, why they can help your organization, what their basic building blocks are, and finally, a general process for creating them.</itunes:summary>
			<pubDate>Fri, 29 Dec 2006 11:35:00 +0000</pubDate>
			<itunes:duration>00:08:52</itunes:duration>
			<guid isPermaLink="true">http://www.nexlearn.com/simpact/podcasts/pod_jan07.mp4</guid>
			<enclosure 
				url="http://www.nexlearn.com/simpact/podcasts/pod_jan07.mp4" 
				length="24253798" 
				type="video/x-m4v"/>
			
		</item>
		<item>
			<title>The Future of Social Sims</title>
			<description>In this month’s podcast, Philip Sueper, NexLearn’s Chief Simulation Architect, talks about the future of social simulations for three different types of organizations: those who currently don’t use social sims, those who use them only sparingly and have other people handle the development, and those who already create basic simulations internally.</description>
			<itunes:author>Philip Sueper </itunes:author>
			<itunes:summary>In this month’s podcast, Philip Sueper, NexLearn’s Chief Simulation Architect, talks about the future of social simulations for three different types of organizations: those who currently don’t use social sims, those who use them only sparingly and have other people handle the development, and those who already create basic simulations internally.</itunes:summary>
			<pubDate>Wed, 31 Jan 2007 12:15:00 +0000</pubDate>
			<itunes:duration>00:04:49</itunes:duration>
			<guid isPermaLink="true">http://www.nexlearn.com/simpact/podcasts/feb_pod.mp4</guid>
			<enclosure 
				url="http://www.nexlearn.com/simpact/podcasts/feb_pod.mp4" 
				length="13115991" 
				type="video/x-m4v"/>
			
		</item>
		<item>
			<title>Where People Learn</title>
			<description>In this month’s Simpact Podcast, Philip Sueper, NexLearn’s Chief Simulation Architect, talks about customizing your e-Learning to meet the requirements of where people learn.  Three types of employees are profiled—the standard 8-to-5er, the sales floor associate, and the traveler—and Phil discusses ways in which you can create the best possible training experience for each of them.</description>
			<itunes:author>Philip Sueper </itunes:author>
			<itunes:summary>In this month’s Simpact Podcast, Philip Sueper, NexLearn’s Chief Simulation Architect, talks about customizing your e-Learning to meet the requirements of where people learn.  Three types of employees are profiled—the standard 8-to-5er, the sales floor associate, and the traveler—and Phil discusses ways in which you can create the best possible training experience for each of them.</itunes:summary>
			<pubDate>Wed, 28 Feb 2007 12:15:00 +0000</pubDate>
			<itunes:duration>00:04:10</itunes:duration>
			<guid isPermaLink="true">http://www.nexlearn.com/simpact/podcasts/pod_march_2007.mp4</guid>
			<enclosure 
				url="http://www.nexlearn.com/simpact/podcasts/pod_march_2007.mp4" 
				length="9877759" 
				type="video/x-m4v"/>
			
		</item>
		<item>
			<title>Games vs. Simulations</title>
			<description>In this month’s Podcast, four NexLearn team members discuss virtual worlds, video games, MMORPGs, and different types of simulations, including Immersive Learning Simulations. Which types of games or simulations are suitable for helping people learn, and which environments are best suited for entertainment? And is there a difference between learning and entertainment? Watch the video Podcast to find out.</description>
			<itunes:author>NexLearn, LLC. </itunes:author>
			<itunes:summary>In this month’s Podcast, four NexLearn team members discuss virtual worlds, video games, MMORPGs, and different types of simulations, including Immersive Learning Simulations. Which types of games or simulations are suitable for helping people learn, and which environments are best suited for entertainment? And is there a difference between learning and entertainment? Watch the video Podcast to find out.</itunes:summary>
			<pubDate>Mon, 02 Apr 2007 12:00:00 +0000</pubDate>
			<itunes:duration>00:20:05</itunes:duration>
			<guid isPermaLink="true">http://www.nexlearn.com/simpact/podcasts/pod_april_2007.mp4</guid>
			<enclosure 
				url="http://www.nexlearn.com/simpact/podcasts/pod_april_2007.mp4" 
				length="47458385" 
				type="video/x-m4v"/>
			
		</item>
	</channel>
</rss>
