Is Your Content Suitable for Simulation Training? Yes!

Okay, you’ve heard about immersive learning simulations and how more companies, academic institutions, and organizations are integrating them into their training and education plans. You’ve also read a number of reports and articles touting the benefits and highlighting the successes of simulation-based learning. However, you avoid using simulations because you believe YOUR content isn’t suitable for simulation learning. Sound familiar?

Don’t feel bad. You’re not the only person to make this mistake.

It’s true that immersive learning simulations are the perfect training tool to teach social-oriented content. Negotiating, communicating, interviewing, customer service or any real-world action that includes interacting with one person or more can be effectively recreated in a simulated environment. Now, some readers are probably thinking: “That’s great. Good for you. But I have to teach MY employees about accounting do’s and don’ts and trade sanction regulations.” Believe it or not, your content is suitable for simulation, too.

Learning is not a spectator sport. Students do not learn much just sitting in classes listening to teachers, memorizing prepackaged assignments, and spitting out answers. They must talk about what they are learning…relate it to past experiences, and apply it to their daily lives. They must make what they learn part of themselves.

— Chickering & Gamson, 1987

The key to creating “simable” content is to first develop “simable” objectives. Immersive learning simulations effectively measure higher levels of critical thinking. Do you want to know that your employees can simply recite the six-step procedure for replacing a mechanical part in the field? Or would you rather see how well they analyze a situation, asses the trouble, and perform the necessary steps to correct the problem?

Research tells us that 70 percent of all learning happens while people are going about their daily business—locating information, reading e-mails, faxes, articles, and books, and speaking with their fellow workers. These familiar interactions provide great opportunities for creating simulated content. Rather than try to figure out how to develop complex simulations to quiz employees about accounting X’s and O’s or legal definitions, concentrate on creating scenarios where employees apply their knowledge by identifying red flags and following specific company procedures—just as they’re expected to do during daily job responsibilities.

Active learning in simulations isn’t limited to interacting only with characters. Your simulated-learning experience may offer opportunities for users to interact with inanimate objects, such as documents, computer software or Web sites. You’re confined only by your level of creativity.

Most of us only know how to be taught, we haven't learned how to learn.

— Malcom Knowles

Since much of our educational experiences can be considered passive (teachers or instructors explain facts, procedures, or concepts while we feverishly scribble notes and anticipate test questions), simulation development requires a break from traditional approaches. When outlining your training programs, keep the word “experiential” in mind to create appropriate objectives for active learning opportunities. If you still think you have content unsuitable for simulation training, contact NexLearn and we’ll help you turn it into an effective immersive learning simulation.

 

BlogBites


Well, it’s that time of year again—football, turkey, pumpkin pie, and LOTS more blogging! The bloggers have been busy again this month. Topics included recaps of past events and teasers on upcoming events. And, of course, more talk on the purpose of training and learning, as well as ideas for effective delivery methods. Enjoy, and have a happy and safe Thanksgiving. Until next month…

http://www.elearnspace.org/blog/
George Siemens announced the Corporate Learning: Trends and Innovations. It’s a FREE online conference (registration is required) that will be held November 15 – 20. Live presentations will be given by Mr. Siemens, Janet Clarey, Jay Cross, Tony Karrer, Clark Quinn, David Snowden, Richard Straub, Rebecca Stromeyer, Donald Taylor, and David Wilson, as well as several facilitated discussions.

http://learningcircuits.blogspot.com/
Clark Aldrich blogged about the notion that many corporate trainers and trainees believe that training is virtually worthless. Therefore the incentive for training developers tends to be to make as many courses as possible for the least amount of money possible. He cites an eLearning Guild report that showed ease of development ranked highest in terms of the most important aspect of a learning program (even over ROI and student interest). However, he says that simulations disrupt this way of thinking because sims force the learner into investing in their learning, which will change students’ real-life behaviors. WE AGREE CLARK!

http://engaginginteractions.wordpress.com/
BJ Shone has published a free eBook called Engaging Interactions for eLearning that outlines 25 types of effective eLearning interactions, ranging from Branching Stories to Myth or Fact activities. Shone will be posting entries detailing each of the types of interactions over the next several weeks and is also asking for your contributions and thoughts on each.

If you have a great blog (or know of one) that you want to share, send us the link. We just might include it in a future Simpact edition. Expert

 

Podcast

This month we discuss how to determine the best content for simulation training. If you think your content is not suitable for a simulation, think again.

 

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November Survey

Which of the following topics would you like to see in a future Simpact issue?

Mobile Learning Content
  
 
Web 2.0 in e-Learning
  
 
NexLearn SimWriter Features
  
 
Effective e-Learning Course Objectives
  
 
Last Month’s Survey Results

Where do you typically get the graphic elements for your e-Learning programs?

In-house designers
  
 
Outsourced designers
  
 
Stock images
  
 
Our e-Learning vendor creates all graphics
  
 
Ask the Expert

Question:
I’d like to make information available to our customers to decrease the number of trouble calls we receive. But I don’t want to post a lot of information on our Web site, which might overwhelm or confuse people and lead to even more calls. Can you offer help in this area?

Answer:
Actually, yes I can. More and more people are discovering that NexLearn SimWriter is a great tool for creating complex, multimedia-rich, immersive learning simulations. Recreating real-world scenarios that people can experience in the safety of virtual environments is simply the best way to learn. However, don’t think that business simulations must be designed only to assess users’ knowledge or performance. In fact, we recently developed a simulation very similar to the situation you explain here that allows users to access specific information quickly and easily. Our client wanted give customers access to his company’s trouble-shooting guide. We developed an engaging, interactive program that helps customers assess their problems, then offers the specific information they need to handle basic repairs or call for assistance. So, with SimWriter and some creativity, you have the power to develop a wide range of projects.

Have a question about e-Learning or Simulation-based Learning? Send it to Expert.

To accommodate diverse learning styles, we developed the NexLearn Learning Style Continuum. By incorporating this model into our development process, our designers identify the most effective methods for teaching to each learning style. Visit www.nexlearn.com to determine your learning style.

NexLearn SimWriter 2.0 Captures Brandon Hall Silver Award. Contact us today to experience the best simulation authoring tool available! Information at Nexlearn