Where Do You Learn?

“If you hold a cat by the tail you learn things you cannot learn any other way.”–Mark Twain

Learning is not confined by the walls of a classroom, boardroom, office, or cubicle. For years, philosophers, teachers, trainers, and instructional designers have realized the importance of experience. Even Yankee legend Yogi Berra proclaimed, “Bill Dickey is learning me his experience.”

However, it’s not always possible—or safe—to let people participate in real-world events for the sake of learning. Are you able to send your entire sales force to Tokyo for diversity training? Would you be willing to let new team members oversee the handling of hazardous materials? In our e-Learning universe, developers have worked feverishly to incorporate the social and emotional aspects associated with real-world events with the interactivity and immediacy of classroom training to create easy-to-access electronic packages for anytime/anywhere learning.

“Learning is what most adults will do for a living in the 21st century.”–Bob Perelman

Studies reveal that students like to learn in a community environment where they can project themselves socially and emotionally. The expanded use of webinars and the introduction of wikis and blogs have moved us closer to meeting learners’ desires for social networking. And now with advancements in technology and innovative authoring tools, simulations have become the method of choice for bringing real-world scenarios to employees unable to experience them first hand. These components coupled with existing e-Learning strategies allow developers to incorporate both the teacher-focused pedagogic approach to education that offers directive instruction and guided discovery, and the learner-focused andragogic theory that promotes experience and participation to teach adults effectively.

In the not too distant past, anytime/anywhere learning meant users could view specific courseware at their own pace—as long as they had access to a computer and possibly an Internet connection…and had two to four hours to dedicate to the training. Today, Web 2.0 technologies and content sliced into small, specific chunks have paved the way for microlearning. Laptops, mobile phones, and other hand-held devices make it possible for true anytime/anywhere learning. Want to review company procedures in a cab between sales calls? No problem. Need step-by-step instructions for troubleshooting a power supply problem at a remote facility? Sure. Interested in improving your golf swing while waiting in line at the grocery store? Why not? The evolution of e-Learning means that training and educational opportunities now fit into the busy lives of learners rather than the other way around.

“You can’t teach people everything they need to know. The best you can do is position them where they can find what they need to know when they need to know it.”–Seymour Papert

 

Guest Perspective

This month we highlight a blog from Simon Puleo, an e-Learning veteran who specializes in creating experiential learning programs and simulations. Simon is currently working on an interesting project—a mind map that illustrates the thought behind the design and development of branching simulations. Since we’ve created a few (thousand) branching simulations in our day, it’s interesting to read perspectives from other developers. We think Simon’s take is right on track. Read Simon’s blog at http://x-learning.blogspot.com.

If you have an interesting Web site or blog to share with Simpact readers, send the URL to Patrick Mileham.

 

Podcast

In this month’s Simpact Podcast, Philip Sueper, NexLearn’s Chief Simulation Architect, talks about customizing your e-Learning to meet the requirements of where people learn. Three types of employees are profiled—the standard 8-to-5er, the sales floor associate, and the traveler—and Phil discusses ways in which you can create the best possible training experience for each of them.

Video Version - 9.41 MB (4m 10s)
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Audio Version - 1.42 MB (4m 09s)
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Talk with a NexLearnian
April 11-13

Join us in Boston April 11-13 for the eLearning Guild 2007 Conference and Expo, and we’ll help you save $100! Just provide the NexLearn code 25GAC07 when you register for the conference, and you’ll receive a $100 discount. Stop by the NexLearn booth to learn about branching social simulations and our custom capabilities. You’ll also be among the first to experience the very latest version of SimWriter—the most advanced social simulation authoring tool. Ever! See you in Boston.

More Information
March Survey

How do you deliver/receive the majority of your e-Learning?

CD-ROM
  
 
LAN
  
 
Intranet
  
 
Web
  
 
Hand-held device
  
 
Last Month’s Survey Results

Which component would you like to see more often in future e-Learning courses?

Video
  
 
Wiki/blog function
  
 
Simulation
  
 
Animation
  
 
Ask the Expert

Question:
I need to train employees in various locations throughout the world. Some have access to the Internet, some don’t. How can I make sure that they get the training they need and I get the performance data I need?

Answer:
This is a pretty common concern for trainers and human resources personnel in large corporations and small businesses. It’s also a concern that’s pretty easy to relieve. Many e-Learning developers, including NexLearn, create courses that can run on a CD-ROM and/or over the Internet or Intranet. These delivery options give users anywhere in the world the flexibility to learn online or offline at anytime. Courses developed for the Web can be created to conform to AICC and SCORM standards. These standards allow interoperability with AICC/SCORM-compliant Learning Management Systems (LMS). For those learners who use CD-ROM versions, their performance can still be tracked; however, instead of automatically reporting the performance data directly to an LMS, users simply print out a performance report or certificate of completion that can be mailed or faxed to the appropriate people. This data can then be entered into any performance monitoring system or saved as a hard copy in the employee’s file.

Have a question about e-Learning or Simulation-based Learning? Send it to Expert.